Sadly, iClone doesn’t let you go beyond these presets to create your own animations. As these are based on captured motion data, the results are surprisingly natural. You also need to animate the avatars themselves, and this is easily done by applying motions and poses from a range of around 100 presets for walking, idling, dancing and so on. This means you can produce totally new styles of clothing simply by editing the CloneCloth opacity layer. A major advance is iClone’s new support for CloneCloth in which avatars are built on dual layers – one for the outer garment and one for the inner skin. You can do this in iClone by using sliders to change global factors such as brightness or hue, or you can load the bitmaps into an editor such as Photoshop. More importantly, you can completely change the appearance of your avatars simply by editing various clothing texture maps. Further G2 characters built on different body shapes are available to buy, but you can get a long way by customising the provided presets – resizing body, head and hands, swapping eyes, hair and so on. They’re built on iClone’s new G2 technology, which offers greater realism through superior rigging and higher resolution textures. The previous version’s range of characters has been expanded by two: Jane and Jack. Setting the scene is important, but iClone’s main focus is rightly on its actors. Select the new SFX icon and you can quickly add customisable particle-based effects such as fogs, fountains and fire. Select the Scene icon, for example, and you can choose from a range of 2D backdrops or 3D sets, including new outdoor options with LivePlants that move in the breeze, or you can import or build your own. Launch the program and you’re presented with a clean, modern interface built around a main icon bar that provides drill-down access to all the functions.
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March 2023
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